Boids
An implementation of Craig Reynolds' Boids algorithm. The flocking model consists of each individual boid following three steering behaviors, which can be weighted arbitrarily for different effects:
>> Click mouse to add new boid.
An implementation of Craig Reynolds' Boids algorithm. The flocking model consists of each individual boid following three steering behaviors, which can be weighted arbitrarily for different effects:
- Separation: boids steer away from nearby boids
- Alignment: boids match the velocity of nearby boids
- Cohesion: boids steer toward the center of nearby boids
>> Click mouse to add new boid.